In signal processing and related disciplines, aliasing refers to an effect that causes different signals to become indistinguishable (or aliases of one another) when sampled. It also refers to the distortion or artifact that results when the signal reconstructed from samples is different than the original continuous signal.
When a digital image is viewed, a reconstruction – also known as an interpolation – is performed by a display or printer device, and by the eyes and the brain. If the resolution is too low, the reconstructed image will differ from the original image, and an alias is seen. An example of spatial aliasing is the Moiré pattern one can observe in a poorly pixelized image of a brick wall. Techniques that avoid such poor pixelizations are called anti-aliasing. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and reconstruction aliasing postaliasing.
Temporal aliasing is a major concern in the sampling of video and audio signals. Music, for instance, may contain high-frequency components that are inaudible to humans. If a piece of music is sampled at 32000 samples per second (sps), any frequency components above 16000 Hz (the Nyquist frequency) will cause aliasing when the music is reproduced by a digital to analog converter (DAC). To prevent that, it is customary to remove components above the Nyquist frequency (with an anti-aliasing filter) prior to sampling. But any realistic filter or DAC will also affect (attenuate) the components just below the Nyquist frequency. Therefore, it is also customary to choose a higher Nyquist frequency by sampling faster (typically 44100 sps (CD), 48000 (professional audio), or 96000).
In video or cinematography, temporal aliasing results from the limited frame rate, and causes the wagon-wheel effect, whereby a spoked wheel appears to rotate too slowly or even backwards. Aliasing has changed its apparent frequency of rotation. A reversal of direction can be described as a negative frequency.
Like the video camera, most sampling schemes are periodic; that is they have a characteristic sampling frequency in time or in space. Digital cameras provide a certain number of samples (pixels) per degree or per radian, or samples per mm in the focal plane of the camera. Audio signals are sampled (digitized) with an analog-to-digital converter, which produces a constant number of samples per second. Some of the most dramatic and subtle examples of aliasing occur when the signal being sampled also has periodic content.
Actual signals have finite duration and their frequency content, as defined by the Fourier transform, has no upper bound. Some amount of aliasing always occurs when such functions are sampled. Functions whose frequency content is bounded (bandlimited) have infinite duration. If sampled at a high enough rate, determined by the bandwidth, the original function can in theory be perfectly reconstructed from the infinite set of samples.
Sometimes aliasing is used intentionally on signals with no low-frequency content, called bandpass signals. Undersampling, which creates low-frequency aliases, can produce the same result, with less effort, as frequency-shifting the signal to lower frequencies before sampling at the lower rate. Some digital channelizers  exploit aliasing in this way for computational efficiency; see IR/RF sampling.
Sampling sinusoidal functions
Sinusoids are an important type of periodic function, because realistic signals are often modeled as the summation of many sinusoids of different frequencies and different amplitudes (with a Fourier series or transform). Understanding what aliasing does to the individual sinusoids is useful in understanding what happens to their sum.
Here a plot depicts a set of samples whose sample-interval is 1.0, and two (of many) different sinusoids that could have produced the samples. The sample-rate in this case is . For instance, if the interval is 1 second, the rate is 1 sample per second. Nine cycles of the red sinusoid and 1 cycle of the blue sinusoid span an interval of 10. The respective sinusoid frequencies are = 0.9 and = 0.1.
In general, when a sinusoid of frequency is sampled with frequency the resulting samples are indistinguishable from those of another sinusoid of frequency for any integer (with being the actual signal frequency). Most reconstruction techniques produce the minimum of these frequencies, so it is often important that be the unique minimum. A sufficient condition for that is where is commonly called the Nyquist frequency of a system that samples at rate .
In our graphic example, the Nyquist condition is satisfied if the original signal is the blue sinusoid (). But if the lowest image frequency is:
- A reconstruction technique that constructs the lowest possible frequency from the samples will reproduce the blue sinusoid instead of the red one.
- We note that is also an image frequency, but since there is no way to distinguish a sinusoid of frequency from one of frequency all aliases can be described in terms of just positive frequencies.
When the condition is met for the highest frequency component of the original signal, then it is met for all the frequency components, a condition known as the Nyquist criterion. That is typically approximated by filtering the original signal to attenuate high frequency components before it is sampled. They still generate low-frequency aliases, but at very low amplitude levels, so as not to cause a problem. A filter chosen in anticipation of a certain sample frequency is called an anti-aliasing filter. The filtered signal can subsequently be reconstructed without significant additional distortion, for example by the Whittaker–Shannon interpolation formula.
The Nyquist criterion presumes that the frequency content of the signal being sampled has an upper bound. Implicit in that assumption is that the signal's duration has no upper bound. Similarly, the Whittaker–Shannon interpolation formula represents an interpolation filter with an unrealizable frequency response. These assumptions make up a mathematical model that is an idealized approximation, at best, to any realistic situation. The conclusion, that perfect reconstruction is possible, is mathematically correct for the model, but only an approximation for real samples of a real signal.
Complex signal representation
Complex signals are signals whose samples are complex numbers, and the concept of negative frequency is necessary for such signals. In that case, the frequencies of the aliases are given by just: Therefore, as increases from to the image closest to 0 moves from up to 0.
Real-valued sinusoids have the same negative-frequency aliases as complex ones. The absolute value operator, is introduced because there is always an equivalent sinusoid with a positive frequency. Therefore, as increases from to an image moves from down to 0. This creates a local symmetry about the frequency For example, a frequency component at has a "mirror" image at That effect is commonly referred to as folding. And another name for (the Nyquist frequency) is folding frequency.
Historically the term aliasing evolved from radio engineering because of the action of superheterodyne receivers. When the receiver shifts multiple signals down to lower frequencies, from RF to IF by heterodyning, an unwanted signal, from an RF frequency equally far from the local oscillator (LO) frequency as the desired signal, but on the wrong side of the LO, can end up at the same IF frequency as the wanted one. If it is strong enough it can interfere with reception of the desired signal. This unwanted signal is known as an image or alias of the desired signal.
Aliasing occurs whenever the use of discrete elements to capture or produce a continuous signal causes frequency ambiguity.
Spatial aliasing, particular of angular frequency, can occur when reproducing a light field or sound field with discrete elements, as in 3D displays or wave field synthesis of sound.
This aliasing in visible in images such as posters with lenticular printing: if they have low angular resolution, then as one moves past them, say from left-to-right, the 2D image does not initially change (so it appears to move left), then as one moves to the next angular image, the image suddenly changes (so it jumps right) – and the frequency and amplitude of this side-to-side movement corresponds to the angular resolution of the image (and, for frequency, the speed of the viewer's lateral movement), which is the angular aliasing of the 4D light field.
The lack of parallax on viewer movement in 2D images and in 3-D film produced by stereoscopic glasses (in 3D films the effect is called "yawing", as the image appears to rotate on its axis) can similarly be seen as loss of angular resolution, all angular frequencies being aliased to 0 (constant).
Online "live" example
The qualitative effects of aliasing can be heard in the following audio demonstration. Six sawtooth waves are played in succession, with the first two sawtooths having a fundamental frequency of 440 Hz (A4), the second two having fundamental frequency of 880 Hz (A5), and the final two at 1760 Hz (A6). The sawtooths alternate between bandlimited (non-aliased) sawtooths and aliased sawtooths and the sampling rate is 22.05 kHz. The bandlimited sawtooths are synthesized from the sawtooth waveform's Fourier series such that no harmonics above the Nyquist frequency are present.
The aliasing distortion in the lower frequencies is increasingly obvious with higher fundamental frequencies, and while the bandlimited sawtooth is still clear at 1760 Hz, the aliased sawtooth is degraded and harsh with a buzzing audible at frequencies lower than the fundamental. Note that the audio file has been coded using Ogg's Vorbis codec, and as such the audio is somewhat degraded.
A form of spatial aliasing can also occur in antenna arrays or microphone arrays used to estimate the direction of arrival of a wave signal, as in geophysical exploration by seismic waves. Waves must be sampled at more than two points per wavelength, or the wave arrival direction becomes ambiguous.
|Wikimedia Commons has media related to: Aliasing|
- Wagon-wheel effect
- Sinc filter
- Sinc function
- Stroboscopic effect
- Kell factor
- ↑ Mitchell, Don P.; Netravali, Arun N. (August 1988). "Reconstruction filters in computer-graphics". ACM SIGGRAPH International Conference on Computer Graphics and Interactive Techniques. 22. pp. 221–228. doi:10.1145/54852.378514. ISBN 0-89791-275-6. http://www.mentallandscape.com/Papers_siggraph88.pdf.
- ↑ harris, frederic j. (Aug 2006). Multirate Signal Processing for Communication Systems. Upper Saddle River, NJ: Prentice Hall PTR. ISBN 0-13-146511-2.
- ↑ The (New) Stanford Light Field Archive
- Frequency Aliasing Demonstration by Burton MacKenZie using stop frame animation and a clock.
- Your Calculator is Wrong Video from YouTube, includes some information about aliasing toward the end.